The STEAM classroom concept has become increasingly popular in education. It allows students to learn in a more practical and collaborative way, applying knowledge from different disciplines to solve real problems. According to recent studies, STEAM methodology also helps to reduce school dropout rates by creating more dynamic and motivating educational environments.
At Mirplay School we design and manufacture innovative educational spaces with school furniture where teachers can play different roles and students can carry out different activities at the same time, optimising time and space.
What is a STEAM classroom?
A STEAM (acronym of Science, Technology, Engineering, Arts, Mathematics) classroom is an educational space designed to integrate in an interdisciplinary way the main disciplines that are considered fundamental in today’s education: science, technology, engineering, art and mathematics.
Unlike traditional teaching, where each subject is dealt with separately, this approach promotes cross-disciplinary knowledge, encouraging teamwork and multidisciplinary work. This learning allows more than one discipline to be brought together to develop significant intellectual growth, in line with today’s education, where technology is gaining more and more prominence and weight, both inside and outside the classroom.
Implementing STEAM education means offering an innovative educational space where students can apply what they learn in a practical, collaborative and innovative way. As we like to call it, it is the ‘learning by doing’ model.
How to organise the STEAM classroom: design and layout of the space
The ideal area to create a STEAM classroom is between 80 and 100m2. It is also possible to adapt smaller spaces to make this model possible for smaller working groups. The key is to distribute the space in specific areas and equip it with the appropriate school furniture.
The STEAM classroom should be organised to foster collaboration, creativity and interaction between disciplines and therefore different zones should be created within the classroom:

DESIGN
Collaborative work area where students can work in groups. An excellent option are large, modular tables, which can be rearranged according to the activity.
STAGE
Exhibition or presentation area where students can display their projects and results, with space for presentations or exhibitions.
MAKER
A manipulative and experimental area for creativity, scientific experiments and technological projects. The furniture should be suitable for individual work or work in pairs.
THINKING
An area for brainstorming and discussion for sharing ideas, with comfortable furniture and modules for storing books and reference materials.
Versatile furniture for a STEAM classroom
The right furniture for a STEAM classroom should be adaptable, allowing for different configurations depending on the activity.
- Versatile and spacious tables for grouping and ungrouping work teams. At Mirplay School we have the OCTA and TRISIX tables that allow for the agile creation of work groups, facilitating a design area when necessary. We also have YANG tables to create a round surface.
- Ergonomic and adjustable chairs and stools so that students can move easily and work in groups or individually. The MIA LIFT model is ideal as it facilitates the natural movement of the body. The MIA STORE is also available with a lower storage tray.
- Cabinets and modules for storing materials for various disciplines. At Mirplay School we have the GRACE school bookcase with trays or the MOVE and MINI MOVE modular stands that create a forum area for exhibition and debate, while also serving as storage.
- School whiteboards with wheels for easy movement, such as the LILY model, or individual ones, such as the MINI LILY whiteboard.






Benefits of a STEAM space in your school
Implementing STEAM methodology transforms not only the physical space, but also the pedagogical approach of the school. Here are some of the main benefits of integrating this educational model:
1. Development of critical and creative skills
By working on interdisciplinary projects, students not only solve problems, but also learn to think critically and creatively to find innovative solutions.
2. Improved teamwork
The STEAM approach fosters collaboration and improves communication, leadership and conflict resolution skills.
3. Preparing for the technological future
STEAM education prepares students with key digital skills, such as robotics, programming and design, needed for the professions of the future.
4.Fostering innovation and interdisciplinary thinking
Interdisciplinary learning stimulates curiosity and the ability to apply knowledge from different areas to create innovative solutions.
Transform your school with STEAM methodology
Implementing a STEAM classroom in your school is an excellent investment as it will not only improve students’ academic performance, but also prepare them for the world of work in the future.
If you want to transform your school with a modern and optimised STEAM classroom, contact us! We’ll help you create an innovative educational space that inspires your students to learn in a hands-on, creative and collaborative way.
Renew your school with a modern, streamlined STEAM classroom